RESEARCH PROJECTS

INTERNATIONAL ACADEMY OF INFORMATION STUDIES -
work on organizing worlds leading scientists and thinkers in research of information in its various forms and processes

Current research topics

Morphological computing, Natural computing, Material computing, Intelligent matter, Cognitive matter,  Info-computational conceptual framework  and modelling, Foundations of information, Foundations of computing, Info-computational models of cognition, Cognition and Intelligence, natural and computational, Computing and philosophy, Computing ethics, Information ethics, AI ethics, Robotic ethics and Critical Robotics, Ethical aspects of autonomous vehicles

Morphological Computing in Cognitive Systems MORCOM@COGS (2016-2023) - Swedish Research Council, Continues

MORCOM@COGS is a project at Chalmers University of Technology, funded by the Swedish Research Council (VR), for the period 2016-01-01 - 2021-12-31.
Morphological Computing in Cognitive Systems is an area of research with studies of computational cognitive mechanisms in natural and artificial systems including cognitive matter.

Nature has, through evolution, developed information processing in living organisms that use to increase our ability to computationally handle the increasing amounts of data that are being generated. Therein lies the importance of knowledge of natural computation processes modeled in scientific frameworks and with analytical tools.

Computation can be understood as physical processes in nature. Natural computation can be used to explain emergent phenomena by complexification of information through computational processes at different levels of organization. We propose a synthetic framework in which information represents the structure and computation processes its changes (dynamics). The consequence of the new framework is that physical objects and processes can be modeled, interpreted and predicted by info-computational methods. The MORCOM framework is used as a tool for studying cognitive systems such as living organisms on different levels of complexity.

MORCOM@COGS develops a conceptual framework in which the computation process is generalized from abstract symbol manipulation of the Turing machine type to the information processes in physical systems. The project studies how information is created and structured on different levels or scales and how it changes through natural processes in cognitive systems.
Consequences of the shift in modeling of computation toward cognitive computing are examined by comparing existing models with the new, morphological computations applied to various classes of cognitive systems in nature. Complex systems in nature have already inspired a number of methods for information processing - including artificial neural networks, genetic algorithms and genetic programming, and development continues.

The project aims are:

1) Further develop the framework of natural info-computation. There are already enough elements of a theory based on natural computation processes that is much more appropriate for modeling of complex cognitive systems than those we have today. We compare the new approach with the existing Turing machine model of cognitive systems - open versus closed systems, generative versus predetermined sequence, parallel versus sequential processes, and so on. We investigate the consequences of the generalization of the concept of computation with application to morphological processes in which the morphology of a cognitive system determines the dynamics of its information structure.

2) Models based on morphological computation can be applied to various cognitive systems. In morphologically-based models sensors and actuators are given by the morphology of the genotype, while the middle layer develops in an ongoing process as phenotype. An organism consists here of an information network of networks developed according to a few basic principles, sensors and actuators, morphology-based Hebbian and Bayesian learning, perception and anticipation, and so on. This leads to a morphological system that constantly evolves in interaction with the environment.
One of the foci of our interest is the interplay between structure (morphology) and process of its change (computation).

Morphological computation is a process of creation of new informational structures, from the existing ones, as it appears in nature. It presents informational view of computing nature.
Morphological computation is computation understood as morphogenesis (the origin and development of morphological characteristics, such as shape, form, and material composition in material bodies) on different levels of organization: physical, chemical, biological, cognitive, and virtual-machine computation built on top of them.

Morcom@COGS project investigates cognitive systems as information processing mechanisms of different complexity, with cognitive computation models based on physical (morphological) computation. The goal is to learn from nature how to better handle the complexity and the large amounts of data in a robust and efficient manner, in a sense of material and energy consumption.
The project builds on a framework of info-computational naturalism in which information is understood as a structure and computation as its dynamics (transformation of that structure).
Cognition is a process that living organisms use to stay alive and thrive as individuals and species. Artificial computational systems use cognitive capacities in order to efficiently produce meaningful goal-directed behaviours.
Cognition exists in all living organisms, from single cell (basal cognition) to cell networks, swarms, tissues, organs, organisms, societies and ecologies. From that unifying principles for efficient meaningful information processing can be extracted, comparing similar mechanisms in action on different levels from single ordinary cell to the embodied brain.

Within the project, we study a framework for a generalized concept of computation as morphological process - a process of self-organization of information in a cognitive agent,  natural and artificial.


Ethics4EU (2019-2022)

Project led by TU Dublin School of Computer Science in partnership with Informatics Europe, Mälardalen University in Sweeden, Télécom SudParis and the European Digital E-learning Network. http://ethics4eu.eu/

Applied robotics/critical robotics group (2019-2021)

With Sara Ljungblad, Sofia Serholt, Pamela Lindgren, Mohammad Obaid - Chalmers University with the University of Gothenburg as host institution.

PICO - Philosophy of Information and Computing (2000-current)

Project at Mälardalen University, funded initially by KKS, afterwards faculty funding. Philosophy of Information and Computing (PICO) combines scientific, philosophical and ethic perspectives on the two fundamental phenomena: computation (the process) and information (the structure) . Different aspects of the field are intensely developing internationally within Computing and Philosophy, Foundations of Information, Computability in Europe, Natural Computing, BITRUM and ISIS research communities. Our contributions to the field up to now: organization of the E-CAP 2005, European Computing and Philosophy Conference, followed by the proceedings published in tripleC (tripleC - Cognition, Communication, Co-operation), Information and Entropy journals and number of articles and book chapters and four books within the field. In 2012 two symposia organized within AISB/IACAP Alan Turing World Congress in Birmingham, on Natural/Unconventional Computing and Social Computing/ Multiagent Systems.Two special journal issues prepared for journals Information and Entropy. In 2013 COMUTING NATURE book have been published in Springer SAPERE Series.

ITS-EASY Post Graduate School (2011-2018)

Project at Mälardalen University funded by KKS. ITS-EASY is an research school in Embedded Software and Systems, affiliated with the School of Innovation, Design and Engineering (IDT) at Mälardalen University (MDH), as an integrated part of the MDH strategic research area Embedded Systems (ES).

ITS-EASY envisions to be a unique industrial research school par excellence in the Embedded Systems domain in Sweden. ITS-EASY is focused on topics of paramount importance for dominating parts of Swedish industry: Embedded Systems including Software-Intensive Systems, Dependable (reliable and safe) Systems, and Sensor Systems. The main industrial domains considered are automation, telecommunication and vehicles.

Digitalisation for a Sustainable Society - Summit of the International Society for the Study of Information - 2017

Project at Chalmers University of Technology, funded by the Swedish Research Council FORMAS.
The aim of this project was to support organisation of the summit of the International Society for the Study of Information, is4si 2017 Gothenburg.

The stage for the Gothenburg summit is set by the theme of Digitalisation for sustainable society, in light of information, computation and cognition. As our previous meetings, the summit 2017 reflects the moment we live in – a nascent movement of digitalization that has started to radically change our society, globally, in literally all its aspects. It is based on the computing technology (in all its forms, digital and analogue, that all now go under the name “digital” that stands for any kind of computational system), which in its turn is based on information and data processing, which all goes back to cognition and intelligence of a cognizing agent in order to acquire meaning.

Digitalization has a potential to fundamentally transform the way we live, our whole civilization and our identities. Often mentioned definition from the Business dictionary: Digitalization is integration of digital technologies into everyday life by the digitization of everything that can be digitized – does not tell it all. Digitization as transformation of everything into digital data is only part of the story, telling that libraries will be digitized and turned into formats easy to process by computers. Sensors of various kinds, controlling variety of processes, from traffic control to health care, education, entertainment, production, monetary flows and government will produce increasing amounts of data suitable for further processing and analytics. Finished 31/12/2017. See: http://is4si-2017.org

PIFF (2009-2010)

Project done at Mälardalen University in collaboration with Lund University and BTH, funded by NSHU.
Programvaruexjobb för Industri- och ForskningsFramgång (Supporting framework for Software Engineering diploma work done in collaboration between industry and research in Sweden) Diploma degrees are awarded by academia, while diploma work is often done in collaboration with industry or a research group. The aim of the PIFF project is to improve knowledge exchange between academia, industry and research during diploma work, supporting both a student and an advisor in the different phases (planning, execution and grading/assessment) of diploma work in Software Engineering. The results of the project will be generalizable to other multidisciplinary and cross-disciplinary fields.

2024-07-18